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Thomas, and Marc Toberoff serving as executive producers.
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The movie also stars Dane DiLiegro as the Predator.The movie is written by Patrick Aison and produced by John Davis, Jhane Myers, and Marty Ewing, with Lawrence Gordon, Ben Rosenblatt, James E. The prey she stalks, and ultimately confronts, turns out to be a highly evolved alien predator with a technically advanced arsenal, resulting in a vicious and terrifying showdown between the two adversaries.The movie features a cast comprised almost entirely of Native and First Nation's talent, including Amber Midthunder, Dakota Beavers, Stormee Kipp, Michelle Thrush, and Julian Black Antelope. She has been raised in the shadow of some of the most legendary hunters who roam the Great Plains, so when danger threatens her camp, she sets out to protect her people. Set in the Comanche Nation 300 years ago, Prey is the story of a young woman, Naru, a fierce and highly skilled warrior. It was really nice getting to hang out with this crew again.Ĭheck out the thrilling, action-packed new trailer for Prey, the newest entry in the Predator franchise. All of this is delivered with great voice acting, whether you play in English or Japanese. While the overall plot isn't exactly mind-blowing, there is also an interesting reveal about Aiko's character that changes the context of both campaigns and offers a little bit of a silver lining to its biggest tragedy. It has the same sort of vibe as Mass Effect 3's Citadel DLC, getting to see your friends one last time before they embark on what would turn out to be a particularly costly mission in the original campaign. The last of them features the titular choice, which is a small but personally meaningful moment for Aiko, as well as a heartwarming and slightly tragic send-off for our small band of blademasters. They're not particularly difficult, and only took me 15 to 20 minutes to finish, which is a big contrast to the three hours or so each of the big infiltrations lasted. The shorter, interlude missions that sit in between are nice little breaks that give the story and characters more time to breathe. There are even a few small new mechanics to learn, like characters leaving footprints in the sand that can either give away your position or lure enemies into a trap. All of the new missions could stand up alongside the best ones from the main campaign, and I was downright impressed they managed to find so many new ways to make me think about these characters and their various tools again, all these years later. The fifth, and most exciting, is out of rifle range and doesn't have a bridge, so you have to tackle it with only three characters. Two others are in range of Takuma's powerful sniper rifle, allowing you to pick off particularly annoying enemies you can't easily sneak up on. Only two of them are reachable by the heavily armored Mugen, who can't swim and relies on bridges to get around.
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My favorite of the new missions involves a series of five islands that force you to use different combinations of party members for each. But it strikes me as a little odd that Daedalic would release Aiko’s Choice as a standalone game if that’s the expectation. You can pick up some scrolls that remind you how certain character abilities work, and there is fair warning given that you should play at least the first few levels of the base game before jumping in to get familiar with the fundamentals. Whether I was rescuing a captured party member or sneaking into a secluded temple, the difficulty level felt about on par with some of the maps in the original game's third act. While none of the new areas in Aiko's Choice feel obnoxious, they definitely don't hesitate to throw you into the deep end. This definitely is not a walk in the sakura garden. It's worth cautioning against anyone considering coming in without having played Blades of the Shogun before, though.
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Read the full Shadow Tactics: Blades of the Shogun review here. Overall though, developer Mimimi has put together one of the most punishing and clever top-down stealth games I’ve ever skulked through. The near-constant annoyance of the camera definitely hindered my feeling of being a zen ninja assassin. Shadow Tactics: Blades of the Shogun’s uncommon attentiveness to characters and story elevate what is already a really entertaining and mentally stimulating quest across 17th-Century Japan.